Nuevas estrategias metodológicas para incentivar el estudio y el trabajo cooperativo en el contexto universitario
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Universitat Politècnica de València
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Abstract
Muchos estudiantes que ingresan actualmente en la universidad, carecen de hábitos de estudio.
Con el objetivo de incentivar estos, aumentar la motivación y mejorar el aprendizaje de la
asignatura se planteó una nueva estrategia metodológica. La investigación se realizó en un grupo
de 40 alumnos Se establecieron grupos de cuatro personas de forma aleatoria. Consecutivamente
cada grupo eligió una pregunta al azar entre 70 cuestiones formuladas de distinta tipología. Por
cada respuesta acertada, el equipo recibió una pieza de un puzle para configurar una figura. Al
equipo ganador se le asignó un 0,1 de la nota final de la asignatura. El experimento se realizó tres
veces durante el cuatrimestre con diferentes cuestiones. El 95 % de los estudiantes valoraron
positivamente la actividad, mostrando un alto grado de motivación y satisfacción en el trabajo en
equipo
Many students currently entering at the university, lack of study habits. In order to encourage these, increase the motivation and improve the learning of the subject, a new methodological strategy was proposed. The research was carried out in a group of 40 students. Groups of four people were established randomly. Consecutively, each group chose a question at random from 70 questions of different types. For each correct answer, the team received a piece of a puzzle to configure a figure. The winning team was assigned 0.1 from the final score of the subject. The experiment was carried out three times during the quarter with different questions. 95% of students evaluated the activity positively, showing a high degree of motivation and satisfaction in teamwork
Many students currently entering at the university, lack of study habits. In order to encourage these, increase the motivation and improve the learning of the subject, a new methodological strategy was proposed. The research was carried out in a group of 40 students. Groups of four people were established randomly. Consecutively, each group chose a question at random from 70 questions of different types. For each correct answer, the team received a piece of a puzzle to configure a figure. The winning team was assigned 0.1 from the final score of the subject. The experiment was carried out three times during the quarter with different questions. 95% of students evaluated the activity positively, showing a high degree of motivation and satisfaction in teamwork


